


This is due to Zephyr's previously mentioned unique enchantment. In the case of Zephyr, a unique bow weighing 10 and which fires 30% faster than other Dwarven Bows, arrows fired from this bow will travel slower than even a Hunting Bow which weighs 7. However, there are two exceptions to this rule. Usually this means that the heavier the bow, the greater the velocity of the shot. In other words, the greater the fire rate of the bow, the lower the velocity. The velocity at which a bow shoots an arrow is inversely proportional to the bow's fire rate. The three fastest bows in the game in terms of draw speed share a common speed of 1.0, the fastest speed: Zephyr, from the Dawnguard quest " Lost to the Ages" Auriel's Bow, acquired at the end of the Dawnguard quest " Touching the Sky" and Froki's Bow, a unique long bow found in Graywinter Watch that is obtained at the end of Kyne's Sacred Trials. The overall draw speed can be calculated by the equation:įull draw time = 0.4s + 1.66s / (weapon speed * (1 + Quick Shot perk))Īs weight and quality of the bow's construction material are directly proportional, it is important to note that the better the material (i.e., Glass, or Daedric), the slower the draw speed, and thus the lower the fire rate. The Dragonbone Bow, for example, is the heaviest bow weighing in at 20 and fires at a rate of 0.3624 shots/second (2.759 seconds/shot). The fire rates between 5 and 6 may seem insignificant, but the difference becomes much more noticeable with heavier bows. Starting at 5, each additional unit of weight added to the bow subtracts another 0.0125 shots/second, so a bow weighing 6 fires 0.5375 shots/second (1.86 seconds/shot). The lightest bow is 5 and can fire 0.55 shots every second (1.818 seconds before 1 shot). The weight of the bow also dictates the effort required to pull the string back, or "draw," meaning that the heavier the bow, the longer it will take, and the more damage the shot will do.
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See here for a full list of enchantments that can be applied to bows.įortify Marksman potions can be created or bought from merchants to temporarily increase the Archery skill tree. The potency of fire, frost, and shock enchantments can be boosted if the Augmented Fire, Frost or Shock perks from the Destruction skill are chosen. The strength of the enchantment depends on the size of the soul used, the number of usages per charge and the level of the enchanting skill. Depending on perks and level of the Smithing skill, bows can be made increasingly more powerful.īows may also be enchanted with weapon enchantments for a variety of different effects. Depending on the material of the bow, a bow may be improved with firewood or the appropriate ingot to increase the damage of the bow. Every bow's damage is governed by perks and the level of the Archery skill, but there are multiple other ways to increase a bow's damage.Īlmost all bows can be tempered using grindstones found near or around blacksmiths and other locations. The damage of a bow varies from bow to bow, with the Long Bow being the weakest and Dragonbone ( Dawnguard only) being the strongest.
